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Professor Paskelbta: 07:35:07 2005 12 28

Pranešimai: 5830

Temos: 405

Valstybė: China

Lytis: Vyras

ISP: MSN



I also was hit with 10 or 12 trained assaults on a large planet in the battle zone, but I was online at the time and was able to replace troops and energy during the attack by moving them from another planet. I lost a significant amount of defense, but the attackers gave up when they saw that defense was being replaced as fast as they could take it out.

I also lost another planet with about 15 M defense. It was a solo planet.

And, if you think that losing a planet with 15M defense does not matter, think again. It does matter to me.




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Filas Paskelbta: 07:47:16 2005 12 28

Pranešimai: 2042

Temos: 148

Valstybė: Lithuania



"And, if you think that losing a planet with 15M defense does not matter, think again. It does matter to me."

you are lieing - if it would matter to you, you would not keep planets with 15mln defence, while having ability to keep much bigger defence :D




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SmartFox Paskelbta: 08:12:46 2005 12 28

Pranešimai: 1557

Temos: 112

Valstybė: Lithuania

Lytis: Vyras



Excellent Prof... you will see how SL will die... and very fast :clap:




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swimerdude62 Paskelbta: 08:13:36 2005 12 28

Pranešimai: 1874

Temos: 127

Lytis: Vyras



maybe but the newlayers won't mind.




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Berserkas Paskelbta: 08:45:07 2005 12 28

Pranešimai: 1515

Temos: 32

Lytis: Vyras



die? this is gonna be COOL. finally ill have a HW :)




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Rukna Baisioji Akis Paskelbta: 09:01:04 2005 12 28

Pranešimai: 1374

Temos: 103

Valstybė: Lithuania

Lytis: Vyras



Professor, we just want to point out, that with such deffenses (ennormous shield, stronger turets, a very important ability to move from time to time) and the interest on all the resources attacking Hw's even for psichological damage will be useless. The examples of inactive players Hws mean nothing. The examples of non-max deffence Hws also mean nothing.

A x5 shield on a 20pt planet means that the risk to deffender is a joke. Removing the limit of resources in planets is a much better solution. The shield is already high more than enough.

The number of inactive players' Hws will fall to zero. I see nothing wrong here. But capturing active players Hw's requires more than resources. With such shields, turets, moving the effect will be the same as not having those Hws at all :shrug:

The interest rate should be also only on non-deffensive resources. No one needs 150M defence empty planets. The deffensive resources have to come to a planet not to defend the planet, not for storing and not for gaining interest. It have to come to a planet to defend all the rest resources.




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Arcanix Paskelbta: 10:55:50 2005 12 28

Pranešimai: 2036

Temos: 129

Valstybė: Portugal

Lytis: Vyras



i would have to agree with rukna... :shrug:
this changes will hurt the game, instead of helping it, and we keep getting points for resources on planets?


Infernal Shadow Paskelbta: 10:58:00 2005 12 28

Pranešimai: 2410

Temos: 184

Lytis: Vyras



well the way its going now sl is dieing anyway




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Arcanix Paskelbta: 11:00:57 2005 12 28

Pranešimai: 2036

Temos: 129

Valstybė: Portugal

Lytis: Vyras



i just think that getting resources in anotehr way otehr than gathering, its bad for the game :shrug:


Hope Paskelbta: 11:03:59 2005 12 28

Pranešimai: 6522

Temos: 415

Valstybė: United Kingdom

Lytis: Vyras



Ok thats it!
"Interest for resources on planet 88% yes, mostly 2% per day"

88% voted yes for 2% even
statistically most the people who are complaining voted for intrest

Regardless
Quit complaining and die like the rest :P




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