Ankstesnis 1 2 3 4 5 6 Sekantis
Bert2 | Paskelbta: 18:23:18 2005 10 30 |
Pranešimai: 2477 Temos: 101 Valstybė: United States Lytis: Vyras |
No we won't.
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Arcanix | Paskelbta: 03:17:31 2005 10 31 |
Pranešimai: 2036 Temos: 129 Valstybė: Portugal Lytis: Vyras |
if you make defense buildings cheap(at least i will) build them all in my production planets, so more 25 mini-hws |
Rukna Baisioji Akis | Paskelbta: 04:07:38 2005 10 31 |
Pranešimai: 1374 Temos: 103 Valstybė: Lithuania Lytis: Vyras |
Agree with Arcanix. Market change will make a great effect. Points for resources will make a great effect. Buildings will make a great effect. So leaves only keeping resources in ships, (my fourth point was made in the other topic about this).
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Bert2 | Paskelbta: 08:02:11 2005 10 31 |
Pranešimai: 2477 Temos: 101 Valstybė: United States Lytis: Vyras |
This is why I hate having two topic on the same thing. Defensive building are in the work but are no where near ready for any kind of implimentation. Maybe in feb or march. Even then we're not sure what they will look like. This is one of the reasons I'm against raising the def formula for the assaults. Because with all thats comming attacking will get harder and I think its premature monkey with that.
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Rukna Baisioji Akis | Paskelbta: 09:20:57 2005 10 31 |
Pranešimai: 1374 Temos: 103 Valstybė: Lithuania Lytis: Vyras |
I can answer to your bored question: NOHOW
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Bert2 | Paskelbta: 09:46:47 2005 10 31 |
Pranešimai: 2477 Temos: 101 Valstybė: United States Lytis: Vyras |
Look I live on the support forum I know almsot all of the angles because I've brought most of them up or worked on them. So....
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Dios | Paskelbta: 10:42:43 2005 10 31 |
Pranešimai: 2511 Temos: 165 Valstybė: United Kingdom Lytis: Vyras |
I support the ideas of this...however they're not neccessarily a problem, Vietnam wasn't fair, but that didn't stop the Viet Cong using Geurilla warfare against the Americans, I suddenly don't see the problem in making yourself as small a target as possible...
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Bert2 | Paskelbta: 11:17:55 2005 10 31 |
Pranešimai: 2477 Temos: 101 Valstybė: United States Lytis: Vyras |
I don't care one way or the other either. Vietnam wasn't fair thats real life. But the this is a game it is supposed to be fair or else why are we playing. And if we were doing the Vietnam as an online game with only two players US vs VC I'd have nuked the north to glass, poison gassed all other territories that I didn't control then institute a harsh rule and marshall law until the VC were all dead. Then the vc wouldnt be a threat. This is not possible in RL but a game should be balanced. If its not fair to all then we have a problem. If we decide to let peolple attack HW for big points and not be able to be attacked back then we have an unbalanced game. If everyone gets rid of their HW's then this isn't a problem any more as it is Gorilla vs Gorilla but the game will be alot different than what we play now. All I want to know is what does everyone want to do. We really need a poll. If we want to save Hw's and that style of play we need to balance it. If not then we let the slow progression of play continue for a year or so then figure out what to do when there are no more hw's to attack. But if we do and everyone b!tches about it later then no one who plays that style should get a say so as to how to fix it. Oh and I get an unlimited I told you so.
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Professor | Paskelbta: 21:45:24 2005 10 31 |
Pranešimai: 5830 Temos: 405 Valstybė: China Lytis: Vyras ISP: MSN |
I obviously would like to see HWs more valuable, but I do not want to take actions which will:
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Iiridayn | Paskelbta: 21:47:04 2005 10 31 |
Pranešimai: 1645 Temos: 98 Valstybė: United States Lytis: Vyras |
Bert, I think you're missing the point... Also, I am strongly opposed to forcing anybody to do anything, though I don't mind making something (such as homeworlds) a strategic imperative. Back when, players also did not have to have a homeworld... Most did because there were good reasons to. I would rather ensure that there are good reasons to keep a homeworld, than to arbitrarily force players to keep one. The goal is balance, not imbalance. (Also, to see what a mess giving points for posting makes, check out Gaia).
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