Ankstesnis 1 2 3 Sekantis
Zerohours | Paskelbta: 15:34:14 2016 11 29 |
Pranešimai: 2443 Temos: 287 Valstybė: Canada Lytis: Vyras |
This is a very organized list! I will have to make sure the rest of the dev team reads this and we will discuss it Saturday. It is too much information and potential change for me to comment on solo.
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Cajin Von Sian II | Paskelbta: 22:07:28 2016 12 07 |
Pranešimai: 70 Temos: 22 Valstybė: Angola Lytis: Vyras |
The problem I see with an increase in planet holding limit is that you would have what you have now, there might be an increase in activity for a short time while people that get the higher cap are filling the new slots, but then they'd fall back into the dormancy they are in currently. Higher production would be beneficial to the active players, but I think it needs to require activity like a multiplier related to morale, even though morale is kind of a weak system, it is already in place. Adjust the production formula to be production * (1+morale*.00003) that way if you get your morale up to max it doubles your production. If wanted to play around with it could adjust it so it is .5+morale*.000045 so that get a reduction in base production if you aren't active but can still bump you up to the double production if you are active. But options like this would require activity to increase your production. |
zyx | Paskelbta: 23:21:23 2016 12 07 |
Pranešimai: 1975 Temos: 80 Valstybė: Lithuania Lytis: Vyras |
What would happen if planet count would be unlimited at all?
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ReaperOfSouls | Paskelbta: 23:35:50 2016 12 07 |
Pranešimai: 266 Temos: 15 Valstybė: United States Lytis: Vyras |
I like CVS 's idea of a morale being a production multiplier. That seems like a more permanent solution to increasing activity.
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Zerohours | Paskelbta: 04:26:14 2016 12 08 |
Pranešimai: 2443 Temos: 287 Valstybė: Canada Lytis: Vyras |
@CVS yes that is an intreresting idea. We discussed the 100 planets idea but stumbled on some hesitations that that may resolve.
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Gold Rush | Paskelbta: 04:28:18 2016 12 09 |
Pranešimai: 2969 Temos: 382 Valstybė: United States Lytis: Vyras |
At this point in the game I feel like the BZ planets are pointless.
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ReaperOfSouls | Paskelbta: 04:58:04 2016 12 09 |
Pranešimai: 266 Temos: 15 Valstybė: United States Lytis: Vyras |
Yeah I agree BZ see planets aren't really very useful anymore. If we had to scrap them in an effort to make the game more active I wouldn't be heartbroken to lose them. For me it really all boils down to two major issues credits and activity. I think Cajins idea is the best bet so far for increasing activity as it gives players a reason to remain active. And the credit problem is directly effected by increasing the planet limit. However the planet limit increase has an indirect and somewhat temporary solution to activity while the morale production multiplier can have an indirect impact on credits through the market because of the increased troops production that's possible and the need to maintain higher planet limits. I think what we have here could work we just need to find out the best way to implement it without breaking the game further.
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Cajin Von Sian II | Paskelbta: 09:17:07 2016 12 09 |
Pranešimai: 70 Temos: 22 Valstybė: Angola Lytis: Vyras |
A problem I see with the unlimited planets is... I don't even want to bother gathering the troops off the planets I have, if I had a couple hundred I'd gripe even more about the time it takes to gather, even if do it through market instead of tranny |
ReaperOfSouls | Paskelbta: 11:26:58 2016 12 09 |
Pranešimai: 266 Temos: 15 Valstybė: United States Lytis: Vyras |
Harvesting is definitely a pain in the ass, unnecessarily tedious in my opinion. But I don't see that changing any time soon. I'd be right there with you regretting the day when I had to harvest.
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Eragon ShadeSlayre | Paskelbta: 07:54:35 2016 12 12 |
Pranešimai: 778 Temos: 42 Valstybė: United States |
oh good more planets just means all the people who already have 25+ homeworlds can have even more. the point of this game is conflict but i dont barely see anyone attacking anything but the hundreds of inactive player homeworlds. we dont need more planets we need more competition.
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Ankstesnis 1 2 3 Sekantis