VIEŠIEJI FORUMAI/BENDRASIS FORUMAS

Ankstesnis 1 2 3  Sekantis

Egis Paskelbta: 09:51:47 2011 01 20

Pranešimai: 62

Temos: 8

Valstybė: Lithuania

Lytis: Vyras



Many new players immediately go to real arena and loses. I did not see none of that given month, he exploited.


Tom Bomadial Paskelbta: 12:08:49 2011 01 20

Pranešimai: 423

Temos: 76

Valstybė: United States

Lytis: Vyras



The new players loose patience or have none to start with. The only new players that I have taken out lately have only had one planet or maybe two. Many of us would prefer to mentor a new player as to take him or her out.
There is now doubt in my mind that if the active players took six months off from going after new planets and/or each other, we could take out all of the home planets of the absolute inactive players. If we confined our attacks to new near by planets, and inactive players H.W.’s it would change the face of the game entirely by the beginning of the New Year or maybe even by Halloween.
If we could leave warp alone concentrate on solidifying our present positions and reduced the number of planets that are held by inactive players, and then had the clan leaders draw straws on new players for mentoring the problem could be solved with out the need of programmer intervention.

I would even suggest that maybe the clan leaders should have a meeting, and divide up the known HW's of inactive players for taking them out. Maybe contact the independent players to help with the house cleaning.

I could start over today, and have a defendable home world in less then thirty days. But it takes a plan many new players do not have.




__________________________
"Is not easily provoked"
Translated:
It is not good to wake a sleeping bear

me naam is m Paskelbta: 12:26:12 2011 01 20

Pranešimai: 985

Temos: 37

Valstybė: Netherlands

Lytis: Vyras



Plan and experience, indeed. That, plus time and patience.

I think that without the warp stuff would get boring soon, though. the difficulty is to not chase the oldies away while attracting newbies.




__________________________
Where has the rum gone!?

Tom Bomadial Paskelbta: 13:11:58 2011 01 20

Pranešimai: 423

Temos: 76

Valstybė: United States

Lytis: Vyras



If it takes being bored to clean things up enough to help new players play the game, it is worth it!




__________________________
"Is not easily provoked"
Translated:
It is not good to wake a sleeping bear

Exemplary Strategy Paskelbta: 13:37:55 2011 01 20

Pranešimai: 928

Temos: 47

Valstybė: United States

Lytis: Vyras



programmers already decided no reset, why are you even questioning it, if you want the reset to be thought over again, make it a trouble ticket for iiri, at this point, the moderators are the deciding factor.
I doubt you'll get anywhere though, because as i said earlier, programmers already decided no reset.




__________________________
We have wings on our backs and we have horns on our heads, our fangs are sharp and our eyes are red, we're not quite demons or the one that fell, so choose to join us or go straight to hell!

Loyal as any dog.

EL Paskelbta: 14:21:52 2011 01 20

Pranešimai: 1705

Temos: 182

Valstybė: United Kingdom

Lytis: Vyras



Id be interested in the clan leaders working together and take out the inactive hws. Would give new players time to build and gain experience sadly that all depends on the clans willingness.


Exemplary Strategy Paskelbta: 14:25:57 2011 01 20

Pranešimai: 928

Temos: 47

Valstybė: United States

Lytis: Vyras



yup.




__________________________
We have wings on our backs and we have horns on our heads, our fangs are sharp and our eyes are red, we're not quite demons or the one that fell, so choose to join us or go straight to hell!

Loyal as any dog.

Moiare Paskelbta: 11:26:24 2011 01 21

Pranešimai: 135

Temos: 6

Valstybė: United States

Lytis: Vyras



Hey Drdysdy, I remember you :) nice to see you around again.

As for new players, forums are dead, a newbie logs in and what do they see? nothing. I think we all agree that we need new players and would all be willing to help newbies out, I know I have in the past.

Clans should be picking up new players and passing them HW's. It happened to me, and I've returned the favor and would do it again.

As for helping to protect new players, we have this morale thing... we need to use it. It makes no sense to me right now, and I never did figure out if it is even used anywhere in the code. Something simple like if your morale goes negative, you can't attack. If you attack a player with fewer stars than you, you loose morale. For that matter, if you oblit a planet, you should loose some morale, I can't imagine the population being all that happy with their leaders if they decided to blow up their planet to make room for a intergalatic highway.




__________________________
Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.

If you build it, they will complain.

Tom Bomadial Paskelbta: 19:28:35 2011 01 21

Pranešimai: 423

Temos: 76

Valstybė: United States

Lytis: Vyras



There was a game I played a long time ago where morale affected how fast a population grew. Factories and supportable defense was based on population. I am sure there are other games out there that have similiar restraints.
To change the game to include this would require a major rewrite of the code.
However to award credits to the top person in this area would not.
But I am not in charge of such things, and please don't take this as a critisim of the game. Just an observation!




__________________________
"Is not easily provoked"
Translated:
It is not good to wake a sleeping bear

justanius Paskelbta: 22:21:12 2011 01 22

Pranešimai: 37

Temos: 9

Valstybė: United States

Lytis: Vyras



Major rewrite? I doubt it. You've already got a lot of the things in place to do it, depending on how it was written originally.

Oh and hey moiare I've got a proposition for ya. Check your messages.




__________________________
AKA DRD, ED... and some other names I can't think of at the moment

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