Rukna Baisioji Akis | Paskelbta: 09:36:41 2006 05 05 |
Pranešimai: 1374 Temos: 103 Valstybė: Lithuania Lytis: Vyras |
Better make that the next round. Announced a bit too late for this one. I have nothing against shield changing but those who are ready to attack this month will attack this month and those who aren't won't despite the change.
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Filas | Paskelbta: 09:51:54 2006 05 05 |
Pranešimai: 2042 Temos: 148 Valstybė: Lithuania |
In principle I like this particular change, as 5x defence increase due to shields is really too big.
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Rukna Baisioji Akis | Paskelbta: 10:49:04 2006 05 05 |
Pranešimai: 1374 Temos: 103 Valstybė: Lithuania Lytis: Vyras |
The list looks pretty good
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Dregnaought | Paskelbta: 12:06:16 2006 05 05 |
Pranešimai: 150 Temos: 15 Lytis: Vyras ISP: Verizon |
A watched pot never boils.
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kotica | Paskelbta: 12:12:04 2006 05 05 |
Pranešimai: 935 Temos: 84 Valstybė: United States Lytis: Vyras |
dregnaought: interesting points. Perhaps we are just part of an experiment the prof is conducting.
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SuperSmithie09 | Paskelbta: 12:21:08 2006 05 05 |
Pranešimai: 425 Temos: 129 Valstybė: United States Lytis: Vyras |
LEAVE IT ALONE PROFESSOR!!!!!!!!!!!!!!!!!!!
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Rukna Baisioji Akis | Paskelbta: 13:08:20 2006 05 05 |
Pranešimai: 1374 Temos: 103 Valstybė: Lithuania Lytis: Vyras |
Equalibruim is not a flat surface of the poriddge. Equalibruim is a tasty poriddge. Do we want a flat surface which means no stiring or do we want a tasty poriddge which is not achieved yet and requires some stiring? I want tasty poriddge.
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mehdec | Paskelbta: 14:16:45 2006 05 05 |
Pranešimai: 1152 Temos: 87 Lytis: Vyras |
I think if we increase the rewards for places in the rounds and keep the defence formula that is now it will be better than changing formula. try playing with different variables
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Pray | Paskelbta: 21:04:03 2006 05 05 |
Pranešimai: 2255 Temos: 147 Valstybė: United States Lytis: Vyras |
"nooooooooooooooooooooooooo i dont like rollercoasters
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mythics | Paskelbta: 21:47:24 2006 05 05 |
Pranešimai: 851 Temos: 69 Valstybė: United States Lytis: Vyras |
i think that a good solution would be variable award amounts. like one round it is 2k credits for winner and the next month is 3.5k or something and its not posted till the first day of the round. so people would be wondering to go for the round cuz they think credit reward is good enough, or to hold cuz next round will be better. Also this would enable control over how many attacks occur (assumed) a high credit reward would mean greater attacking, while a low credit reward would give players time to catch their breath so to speak and to replenish the HW supply.
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