VIEŠIEJI FORUMAI/BENDRASIS FORUMAS

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SuperSmithie09 Paskelbta: 12:32:31 2006 03 20

Pranešimai: 425

Temos: 129

Valstybė: United States

Lytis: Vyras



ships assigned is just stupid y it was made int he first place who knows




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SuperSmithie09 Paskelbta: 12:38:31 2006 03 20

Pranešimai: 425

Temos: 129

Valstybė: United States

Lytis: Vyras



Ok there are lots of holes in my idea I know but if bugs were fixed the fighters had less exp. and no assigned ships then it would be fine. Oh and if you find any more compliants feel free to tell me im always up for some constructive critisim :D




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MageofMaddness Paskelbta: 14:51:29 2006 03 20

Pranešimai: 1610

Temos: 121

Valstybė: United States

Lytis: Vyras



just stop posting... all youre saying is gibberrish..... the game was changed because in the old system.... noobs had no chance of EVER competing with vets... now it is different... the game is a whole new game where if youre smart and skilled enough youll rise to be able to compete with the big dogs.....the game ahs been changing for the better but too many people... :cough: want to abuse the system instead of trying to make the game better and coompete fairly.... Im actually Really considering checking out that game that SF now plays where each round is a fresh start......







B).....




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Berserkas Paskelbta: 00:09:49 2006 03 21

Pranešimai: 1515

Temos: 32

Lytis: Vyras



2500% assaults sounds fun :shrug: :D




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Sniper666 Paskelbta: 02:36:02 2006 03 21

Pranešimai: 394

Temos: 14

Valstybė: Australia

Lytis: Vyras



except to train. but it was true, they were real threats.




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Laurrriz Paskelbta: 06:17:00 2006 03 21

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Temos: 114

Valstybė: Lithuania

Lytis: Vyras



especially when you lose one mid-training or at 2499 exp :P *cough* greenleaf *cough*




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Professor Paskelbta: 08:56:23 2006 03 21

Pranešimai: 5830

Temos: 405

Valstybė: China

Lytis: Vyras

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We are not going back to the 2500% exp model with invincible HWs. Forget it. And, I don't want to hear any more about ships assigned to planets. Iiridayn's suggestion on this was the best of these options I have heard, but it was fairly voted on and rejected (although Iiridayn does claim that the way I worded the question biased the results, which might be true).




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SuperSmithie09 Paskelbta: 11:21:53 2006 03 21

Pranešimai: 425

Temos: 129

Valstybė: United States

Lytis: Vyras



Oh come on it would be fun :D jk ok by popular demand I will stop posting (on this topic)




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Iiridayn Paskelbta: 11:32:59 2006 03 21

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Temos: 98

Valstybė: United States

Lytis: Vyras



I also still feel that it's a reasonable solution to floating HWs (which, SuperSmithie09, was why Zygi did it in the first place ;P) ;P. However, players are too scared of the memory of the memory of the bugs to want to have anything to do with it :shrug:. Sure, I got hit with it occasionally myself when I first played, but I see no reason why it can't be upgraded, fixed, and maintained :shrug:. Anyway, I'm strongly in interest of less interest, but I'll go with whatever gets decided (and yes, I mostly gather, but I feel that with such an incredibly high rate of interest this game will eventually cease to be one. (And I feel it's a bit of a kludgy solution to stopping floating HWs, which is admittedly prolly my primary objection to it, true ;P)).




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Hope Paskelbta: 12:31:52 2006 03 21

Pranešimai: 6522

Temos: 415

Valstybė: United Kingdom

Lytis: Vyras



Back then noone had large fleets
This was due to the extrememely hazardous nature of training, training back then took 16 hours on average for a player and about 1/2 were crashed for not putting the rite amount of troops on.
Now however I like many have much more ships that are worth more and so if someone took my hw with ships assigned then I would lose more from the ships than from the planet itself!

I too despise intrest and condemn anyone who voted to keep 1% for def res!




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