VIEŠIEJI FORUMAI/BENDRASIS FORUMAS

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Rukna Baisioji Akis Paskelbta: 03:35:29 2006 02 05

Pranešimai: 1374

Temos: 103

Valstybė: Lithuania

Lytis: Vyras



Indeed.




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Filas Paskelbta: 03:38:10 2006 02 05

Pranešimai: 2042

Temos: 148

Valstybė: Lithuania



well, to avoid shields you can only make ship appearance random instead of alphabetic.




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AGUX Paskelbta: 03:40:19 2006 02 05

Pranešimai: 2908

Temos: 116

Valstybė: Lithuania

Lytis: Vyras



Professor - don't be like a little child, crying when loosing and blame everything and everyone but yourself. You are not a warrior. For now you are resources hoarder :shrug: (for now - me too)... but SF and Baras - they are real SL warriors. Accept the fact. ;)




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SmartFox Paskelbta: 03:43:20 2006 02 05

Pranešimai: 1557

Temos: 112

Valstybė: Lithuania

Lytis: Vyras



Now with fighters you can see ships in random not in alphabetic exactly ;)




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Iiridayn Paskelbta: 07:03:02 2006 02 05

Pranešimai: 1643

Temos: 98

Valstybė: United States

Lytis: Vyras



SF - is currently arbitrary, not explicitly random. This means that it's prolly by age.




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Professor Paskelbta: 13:38:18 2006 02 05

Pranešimai: 5830

Temos: 405

Valstybė: China

Lytis: Vyras

ISP: MSN



Looks to me like a mistake in coding. In one section, code was explicitly ordered. In another section of similar code, the ordering command was left out. It was a simple fix to make, and easy to neglect initially, as this situation was not anticipated initially anyway.

As for random versus ordered, I do not mind either way, but the treatment in the code for similar functions should not be different.

LTC might be used to bugs or errors in game design, which might give advantage in some ways, but when I find something like a vital bug, or needing 1 vital to produce troops, or any other strange aspect of the code which is illogical and poorly designed from my perspective, I will fix it.

It is good that this "problem" happened to me and not to someone else, as I would have had a harder time understanding what happened wrong and why.

As for the comment about whining - well, you could try looking in the mirror. I am stating that this aspect of game design which LTC knew about but others did not was not a feature of the game, but an error in design, which like the vital bug or other problems, needed to be fixed now that it has been discovered by me (yes, it was known by LTC before, but not by me or Iiridayn or most of the rest of the players in the game).

If being a "warrior" requires knowing how to exploit odd features of game design which are not known generally and not logical in function, then it is likely that you will have to adapt some of your "warrior" skills to fight on more of a "level playing field".




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Chaos Paskelbta: 13:59:33 2006 02 05

Pranešimai: 6679

Temos: 367

Valstybė: Lithuania

Lytis: Vyras



Don't you need 1 vital to produce troops anymore? :/




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Bert2 Paskelbta: 14:01:04 2006 02 05

Pranešimai: 2477

Temos: 101

Valstybė: United States

Lytis: Vyras



Proff this was some of what we were talking about when we were complaining about ship walls.




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14th Sep

Hope Paskelbta: 14:25:42 2006 02 05

Pranešimai: 6522

Temos: 415

Valstybė: United Kingdom

Lytis: Vyras



Lol Chaos




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Bert2 Paskelbta: 14:28:05 2006 02 05

Pranešimai: 2477

Temos: 101

Valstybė: United States

Lytis: Vyras



Chaos it used to be if you had over 1 mln vital you could produce troops on a planet for free.




__________________________
Was Skylords Main banker
Ex-Doggpound Member
Ex-Redrum Member
Ex-EidG member / banker
Ex-CidG / IDG Elite Force member
Ex-AidG Leader / Banker
Ex-Shikshiena Progress Clan
Ex-Shikshiena Jrs Clan Leader

My Brain is hung like a horse :P
14th Sep

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