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Temos pavadinimas: Using market to transfer resources (Paprasta tema)

Autorius: Chaos

Tema pradėta: 14:25:59 2007 02 07

Pranešimai: 8 Paskutinis pranešimas: 08:58:33 2007 02 08. Autorius Chaos

Chaos Paskelbta: 14:25:59 2007 02 07

Pranešimai: 6679

Temos: 367

Valstybė: Lithuania

Lytis: Vyras



I think some restrictions should be implemented to prevent people from using market to transfer resources (for example, from/to captured planets). I don't think it was intended for people to use to transfer resources without any risk.
Maybe add minimum time in which resources must stay on market (maybe 10 mins).




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Chaos Paskelbta: 14:26:58 2007 02 07

Pranešimai: 6679

Temos: 367

Valstybė: Lithuania

Lytis: Vyras



Oh and also if ships don't need homebases anymore, why not remove that useless feature now? :D




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cork Paskelbta: 14:32:57 2007 02 07

Pranešimai: 393

Temos: 17

Valstybė: United States

Lytis: Vyras



I don't like it because sometimes I want credits faster than 10 minutes.

The second question would be because it would change the position of the other buttons and it would take time to code. Not really in the way or anything.




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Arcanix Paskelbta: 14:41:18 2007 02 07

Pranešimai: 2036

Temos: 129

Valstybė: Portugal

Lytis: Vyras



The second question would be because it would change the position of the other buttons and it would take time to code. Not really in the way or anything.

lol, removing a feature= less code not more ;)


cork Paskelbta: 14:49:40 2007 02 07

Pranešimai: 393

Temos: 17

Valstybė: United States

Lytis: Vyras



It would take time to remove the code then.




__________________________
Failure is not an option, it comes bundled with your Microsoft product.
Just when you finally make something idiot-proof, someone goes and builds a bigger idiot.
http://www.something.com

Naltsa Abe Paskelbta: 16:18:55 2007 02 07

Pranešimai: 1600

Temos: 236

Valstybė: United Kingdom

Lytis: Vyras



this was an oversight but not one that could have been forseen

A time limit i think would be good

Even if it was implemented as a building

A very cheap building maybe even free, but it takes say an hour before you can trade using the market

therefore cork, would be happy, chaos would hopefully be happy, but most importantly this oversight is gone




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Chaos Paskelbta: 05:12:13 2007 02 08

Pranešimai: 6679

Temos: 367

Valstybė: Lithuania

Lytis: Vyras



>I don't like it because sometimes I want credits faster than 10 minutes.

Nah, I just mean you can't take resources from planet A and put them to planet B instantly. You'd have to wait 10 mins before being able to remove them from market. But they could be bought instantly by *other* players. Not sure if this would be hard to code :S




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Waiting for technical singularity in 2035.

cork Paskelbta: 06:44:29 2007 02 08

Pranešimai: 393

Temos: 17

Valstybė: United States

Lytis: Vyras



Your way Chaos, you could just do it through a friend or someone in your clan. I doubt many people would do it this way because of the hassle, but it might be worth it after capturing AIF's planets.




__________________________
Failure is not an option, it comes bundled with your Microsoft product.
Just when you finally make something idiot-proof, someone goes and builds a bigger idiot.
http://www.something.com

Chaos Paskelbta: 08:58:33 2007 02 08

Pranešimai: 6679

Temos: 367

Valstybė: Lithuania

Lytis: Vyras



At least it would make things harder :P




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Waiting for technical singularity in 2035.

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