VIEŠIEJI FORUMAI/BENDRASIS FORUMAS

Temos pavadinimas: Turrents are useless (Paprasta tema)

Autorius: Cydiona

Tema pradėta: 17:34:23 2005 12 07

Pranešimai: 20 Paskutinis pranešimas: 07:02:23 2005 12 08. Autorius Arcanix

Ankstesnis 1 2  Sekantis

Cydiona Paskelbta: 17:34:23 2005 12 07

Pranešimai: 1289

Temos: 34

Valstybė: United States

Lytis: Moteris



Ok, so turrents are supposed to be the beginning of returning hw's correct? Then why are they so underpowered? one player can take out all the turrents with only having to worry about losing ONE SHIP!!! this is absolutely rediculous! I myself am considering going to back to having a hw (prof you can check my hw and see that it is a considerable amount and I have been building turrents because I was under the impression that they were actually worth a damn) but I am still unsure and am leaning back towards making the troops into assults as I have been doing these past 5 rounds.

All I am seeing is that the offensive players are getting thier way while the defensive players are getting stomped all over. Do you all not realize that if they HW's do not make a return soon then there will be nothing worth playing? What is the use of upping the fighter power or making a deathstar when the defensive player only gets VERY crappy turrents and a 'Commander' ship which will most likely also be underpowered?


18:08:02 | Berserkas planet Electra has been captured by watupdogg, The Swarm.
18:07:54 | Berserkas planet Electra has been attacked by watupdogg, The Swarm.
18:07:43 | Berserkas planet Electra has been attacked by watupdogg, The Swarm.
18:07:37 | Berserkas planet Electra has been attacked by watupdogg, The Swarm.
18:07:31 | Berserkas planet Electra has been attacked by watupdogg, The Swarm.
18:07:24 | Berserkas planet Electra has been attacked by watupdogg, The Swarm.
18:07:08 | Berserkas planet Electra has been attacked by watupdogg, The Swarm.
18:07:01 | Berserkas planet Electra has been attacked by watupdogg, The Swarm.
18:06:54 | Berserkas planet Electra has been attacked by watupdogg, The Swarm.
18:06:41 | Berserkas planet Electra has been attacked by watupdogg, The Swarm.
18:02:01 | watupdogg ship 000Fighter 5 has attacked Berserkas planet Electra.
18:01:43 | watupdogg ship 000Fighter 7 has attacked Berserkas planet Electra.
18:01:39 | watupdogg ship 000Fighter 7 has attacked Berserkas planet Electra.
18:01:33 | watupdogg ship 000Fighter 7 has attacked Berserkas planet Electra.
18:01:29 | watupdogg ship 000Fighter 7 has attacked Berserkas planet Electra.
18:01:21 | watupdogg ship 000Fighter 6 has been destroyed by Berserkas planet Electra. <=======
18:01:13 | watupdogg ship 000Fighter 5 has attacked Berserkas planet Electra.
18:00:52 | watupdogg ship 000Fighter 8 has attacked Berserkas planet Electra.
18:00:42 | watupdogg ship 000Fighter 6 has attacked Berserkas planet Electra.
18:00:27 | watupdogg ship 000Fighter 5 has attacked Berserkas planet Electra.
18:00:16 | watupdogg ship 000Fighter 5 has attacked Berserkas planet Electra.
17:59:54 | watupdogg ship 000Fighter 6 has attacked Berserkas planet Electra.
17:59:39 | watupdogg ship 000Fighter 8 has attacked Berserkas planet Electra.




__________________________
Reflect upon your present blessings
of which every man has many
Accept your past misfortunes
of which all men have some


Donated 35.2 million troops and 11 million Iron
towards IDG winning round 26

superguy Paskelbta: 17:40:06 2005 12 07

Pranešimai: 2410

Temos: 60

Valstybė: Germany

Lytis: Vyras



:[ turrents no work... ive been trying to build as many as possible and now there no use


darn you




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Space Cowboys

Filas Paskelbta: 17:43:06 2005 12 07

Pranešimai: 2042

Temos: 148

Valstybė: Lithuania



there are some unknown things in this attack like how many turrets were on the planet.
and turrets played some role - they gave defender several minutes, which would be enough to react if he was online...




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Country music, whiskey and OK

bpmsac Paskelbta: 17:44:24 2005 12 07

Pranešimai: 1551

Temos: 53

Valstybė: United States

Lytis: Vyras



not her fault :shrug: i was building them too....i guess i should do the same with my HW




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superguy Paskelbta: 17:46:00 2005 12 07

Pranešimai: 2410

Temos: 60

Valstybė: Germany

Lytis: Vyras



i ment it towards Iirydian :D




__________________________
_____________(__||____||__)___
|-------------___-.~,~~:_____:______|================[_]=
|_______/ /_/```-------|___|

^.^ Ive got a big gun ^.^

Space Cowboys

bpmsac Paskelbta: 17:47:45 2005 12 07

Pranešimai: 1551

Temos: 53

Valstybė: United States

Lytis: Vyras



IF he was online....but honestly unless your online 24/7 theyre still not much good




__________________________
When they kick at your front door How you gonna come? With your hands on your head Or on the trigger of your gun When the law break in, How you gonna go? Shot down on the pavement Or waiting on death row
-Chaos in Da Galaxy
-IDG Elite Force
-PIE EATER

Filas Paskelbta: 17:54:58 2005 12 07

Pranešimai: 2042

Temos: 148

Valstybė: Lithuania



nothing is good if you;re not online, as else HWs would be absolutely uncapturable :)




__________________________
Country music, whiskey and OK

bpmsac Paskelbta: 18:03:01 2005 12 07

Pranešimai: 1551

Temos: 53

Valstybė: United States

Lytis: Vyras



yea but turrets do make you rethinnk your planning and buy some time...it should jjust make the attackers use more then just 1 fighter....i was thinking like 10 fighters to take out like 6 turrets and the higher the concentration of turrets the less likely another turret would be destroyed hence using more fighters...




__________________________
When they kick at your front door How you gonna come? With your hands on your head Or on the trigger of your gun When the law break in, How you gonna go? Shot down on the pavement Or waiting on death row
-Chaos in Da Galaxy
-IDG Elite Force
-PIE EATER

Professor Paskelbta: 18:10:01 2005 12 07

Pranešimai: 5830

Temos: 405

Valstybė: China

Lytis: Vyras

ISP: MSN



No. It takes about 11 turrets to take out one trained fighter. After 11, then it is about 3 turrets per additional fighter defeated. A few turrets are not of much value. Forty of them hurt.

However, I take your point that the attack of turrets does need to be stronger. Defense is fine, but attack is a bit weak.

I will be having another survey in about a week, to address multiple issues related to bringing back of HWs. Turrets attack strength will be one of the issues we will address. Fortunately, since attack is related to having and using uranium as ammo, it will not affect build costs or existing turret investments to have attack strength increase. Fighter strength will also be increasing as well, to have closer balance between fighters and transports, so it will be appropriate for turrets attack to rise to make them able to defend at reasonable cost.




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"Of all the things I have lost, I miss my mind the most."

Cajin Von Sian Paskelbta: 18:14:11 2005 12 07

Pranešimai: 495

Temos: 79

Valstybė: Angola

Lytis: Vyras



Also consider strength of "HW", 14M is a speed bump on the highway of planet capturing for heavy offense players. Get a 100M with 100 Turrets and should be a bit more of a deterrent.


Professor Paskelbta: 18:20:03 2005 12 07

Pranešimai: 5830

Temos: 405

Valstybė: China

Lytis: Vyras

ISP: MSN



yeah, 100 turrets would be hard to kill. at 3.5k average damage from each turret, each 7 turrets would kill a fully trained fighter. The fighter would kill three of these turrets (a reasonable balance of cost, since a fully trained fighter costs more to build than three turrets cost). So, to kill 100 turrets would take 33 trained fighters. Can one player have 33 trained fighters? Sure. Would they want to use them to attack your planet? Maybe. The points would not be worth the cost unless they are planning to attack the planet to capture it. Thus, you have some advance warning and notice, at the very least, of a potential attack, so you can get non-defense resources off the planet and make yourself a less attractive target.




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"Of all the things I have lost, I miss my mind the most."

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